Ares Games announces a collaboration with the Italian board game publisher MS Edizioni to distribute the English edition of the roleplaying games published by MS Edizioni in Italy. The first game coming is Knights of the Round: Academy, a heavily narrative role-playing game inspired by Shonen anime, ‘90s super and real robot anime, Japanese school comedies and JRPGs. Developed by Fumble GDR, an independent RPG publisher based in Italy, and designed by Carlo Serena, Knights of the Round: Academy was successfully funded on Kickstarter in October 2021, and will release to retail in January 2023, after the KS backers’ fulfilment will be completed.

Ares Games and MS Edizioni partnership will continue with other crowdfunded role-playing games planned to release in 2023: Broken Tales, ARN - Argentum Res Novae for 5e, VHS: Very Horror Stories, and Farsight - 5E Evolved Explorative Sci-Fi RPG.

Knights of the Round: Academy RPG, inspired in three genres of anime.

Knights of the Round: Academy is a story-driven role-playing game with a dedicated set of rules that will use Traits to describe players’ characters, and dice to resolve any conflict with interesting and narrative outcomes. It’s inspired by three genres of anime, each adding something to how the game is played: Shonen anime where your enemies might be powerful, but if you can support each other and learn the power of friendship and respect - even towards your rivals - you will always prevail and improve; Real and Super Robots anime about war, how terrible and unjust it is, even though sometimes it’s inevitable to fight to defend what you cherish; and School Drama anime, where teenage love, friendly rivalries, and the spirit of youth are at the core of the story, without forgetting a touch of magic or a little action.

In the game, the Students (characters) are defined by their Traits - words or short sentences that describe something they can do (Hide, Shoot), what they have studied (Ancient History, Sidhe Magic) or something they simply have talent for (Finding the Way, Persuading). Every Student played will have to juggle ruthless rivals, grueling training, teenage love affairs, and monsters from the past of a planet split by war.

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